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UWA : 14 Posts

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“Unity Mobile Game Performance Optimization Series” starts from some basic discussions on Unity mobile game optimization, exemplifies and analyzes some of the most common performance problems in mobile game projects developed based on Unity in recent years and shows how to use it. UWA’s performance detection tools identify and address these issues. The full series

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“Unity Mobile Game Performance Optimization Basics” starts from some basic discussions on Unity mobile game optimization, exemplifies and analyzes some of the most common performance problems in mobile game projects developed with Unity in recent years, and shows how to use the UWA’s performance detection tools to identify and address these issues. The contents include

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Looking back at the Chinese game industry in recent years, involution has become the most empathetic keyword for gamers. Behind the involution, there is no doubt that the market competition is becoming more and more fierce and the demands of players are becoming more and more diverse. The key to supporting this transformation is the

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(The original content is published by GameLook)   In an industry event in 2019, miHoYo once called that in the future, if Chinese games are to become more popular in the global market, or even occupy half of the market, industrialization is a hurdle that must be overcome. With the regulation in controlling the game

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Show us your game! Win a great game optimization package and exposure to boost the value/quality of your game for better success.     UWA is a team specializing in-game testing and game performance optimization. We have helped over 9,600 game projects in China boost their game performance and gain big success in the market.

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In December last year, UWA DAY 2021 just ended. Only after 5 months has UWA DAY 2022 entered the preparatory stage again. After “Driving Game Development into the Era of Industrialization”, this year’s UWA DAY will be “Practicing the Industrialization of game R&D”. With the theme of “industrialization”, it seems that UWA is determined to

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UWA DAY is an annual developer conference with the theme of game development hosted by UWA, which covers major discussion topics related to game development, optimization, quality assurance, and cutting-edge technologies. After being successfully held for five sessions since 2017, UWA DAY has become an industry gathering not to be missed by the developer community.

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In the past two years, almost everyone in the game industry has seen the trend of the whole industry moving towards high-quality products, but few people have paid attention to how difficult is it. The driving force for the development of high-quality products is more from the industrial growth of game R&D. However, industrialization is

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UWA GOT stands for Game Optimization Toolkit, which is a local performance evaluation tool developed by UWA. It can not only facilitate the R & D team to directly carry out the local real machine test, but also support the establishment of a local server in Unity Editor to receive and analyze performance data. Throughout

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The selection of engine version is crucial for the development of all projects. Since the first release of the Unity version statistics report by UWA in November 2017, it has received extensive attention and positive feedback from developers. Today, UWA will share the fourth statistical report. This report is based on the the projects that

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