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Techniques : 140 Posts

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This time we will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community:answer.uwa4d.com ———- Rendering Q1: ​​In Unity 2017, it has a file whose type is Lighting Data Asset in the

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This time we will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community:answer.uwa4d.com Memory Management Q1: ​​We are using Unity 5.5.2. The following picture shows the loading of 8 special effects

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Performance Q1:My Android mobile game project found that the proportion of Device.Present interface in CPU consumption is

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Memory Q1:My project is just upgraded to Unity 5.6 version, and then there was a very serious

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Memory Q1: ​​We found that just entering the game, the Dalvik Heap’s memory is very high, resulting

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Q1: I wrote a case to load the AssetBundle and instantiate some effect Prefabs into the scene.

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com UI Q1: ​​There are two Text components that display different numbers for each frame in the UI.

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Load Q1:​​Every time we merge into the art resources in large quantities, there are often problems with

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Load Q1: ​​I test the loading time of LoadLevelAsync and LoadLevel on the mobile phone. In the

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This time We will share several technical topic which related to Program development. It is recommended to read for 15 minutes. Any unique insights or discoveries, please feel free to contact us or discuss. UWA Q&A Community: answer.uwa4d.com Rendering Q1:​​I saw a lot of cool effects are achieved with Unity post-processing, requiring Camera to turn on

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