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Post-processing is a technology that performs algorithmic processing on the original game screen to improve the quality of the screen or enhance the effect of the screen, which can be achieved through the shader Shader program. Overview Deformation special effect is a type of post-processing technology that processes and enhances image effects. It is often used

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The Origin of Gamma Space Foreword What we are going to talk about next is related to the post-processing effects and the adjustment of colors. Before starting the main contents of the specific post-processing effects, we need to understand some basic knowledge, one of which is related to the final output display of colors. Next,

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Basic Knowledge Silhouette Rendering is a common visual effect, also known as Outline, which often appears in non-photorealistic renderings. In a game with a strong comic style like the Borderlands series, a lot of Silhouette rendering is used.   Screenshots from the Borderlands series   One of the common practices is: in the geometric space,

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Basic Knowledge When we photograph, the light from some strong light source sometimes has some reflection and scattering when passing through the lens group produced by many lenses, and the light that is not aligned with the other incident light produces a halo.   (The bright light in the upper right corner makes the image

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In the previous series, we learned the related algorithms for image blurring. While exploring the efficiency of these algorithms, we deeply understood the core ideas of these algorithms, which will be applied to many post-processing effects. Next, we will learn how to implement some common screen post-processing effects. Basic knowledge Bloom (Glow) special effects are

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